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SEGA Fave to Launch New Educational Device Kimi no Muchu Discovery Machine "ePICO" Focusing on Early Childhood Experiences on Thursday, October 10, 2024.

-Discover your child's favorite things and let them know how to develop them - 100 authentic experiences you want to show and teach your child in their early years - all in one unit.

- The following is content from the press release -

(Headquarters: Shinagawa-ku, Tokyo; President: Yukio Sugino; hereafter "SEGA Fave"), a member of the SEGA Group, announces the release of "ePICO Taiken 100 Edition," a hands-on educational device that analyzes children's likes and passions, discovers their personalities, tastes and potentials, and allows them to move their entire body to experience them. The "ePICO" is an interactive educational device that allows children to discover their individuality, tastes, and potential by analyzing their surroundings and their passions. ePICO" is a new brand developed based on the concept of discovering children's "likes" in response to the voices of parents who value children's individuality and want to help them develop their potential, rather than just doing the same things as those around them or developing the same abilities. The new brand was developed based on the concept of discovering a child's "likes". The products are designed to help children discover the driving force for survival.

Home Page: https://www.segatoys.co.jp/epico/

Purpose and Background of Product Development of Kimi no Muchu Discovery Machine "ePICO

One of the recent social issues is the growing disparity in children's experiences in Japan to nurture creativity, curiosity, and sensitivity. Differences in birthplace, family environment, and parents' experience and knowledge are the main factors that create gaps in children's learning opportunities and increase the likelihood that they will even affect their later development. 1 In addition, a national survey has been launched this year to determine how children's future changes as a result of their experiences in early childhood, drawing attention to the experiences they have in their early years. 2

Sega Fave focused on the experiences of early childhood and developed Kimi no Muchu Discovery Machine "ePICO" to help children find their favorite things through many experiences.

*1 Citation: Ministry of Education, Culture, Sports, Science and Technology https://www.mext.go.jp/b_menu/houdou/mext_00738.html
2 Quote Large-scale longitudinal survey on early childhood education https://www.cedep.p.u-tokyo.ac.jp/contact_mext-2023/

ePICO, a new educational device that supports essential early childhood experiences with 100 experiences

By connecting the ePICO, an educational device, to a TV monitor at home and using four types of controllers: the ePICO Picture Book Software, the Picture Book Soft Case, the ePen Pen, and the eMat, a mat-type controller, you can enjoy the experiences you want your children to have during their early childhood with their whole bodies while staying at home. The "ePICO Taiken 100" is a soft case for the "picture book". The "ePICO Taiken 100 Edition" includes the exclusive picture book software "Welcome to Egg Panda's Munchu Land" and the "Waku Waku Taiken Stamp Rally" software "Waku Waku Taiken Stamp Rally"! ~Waku Waku Taiken Stamp Rally 100" contains 100 different experiences in 20 categories, including occupational experience, sports, chemistry, music, interacting with living creatures, art, and illustrated books. The experiences in each category are supervised by companies in their respective fields of expertise, making this a hands-on application that lives up to its name of authentic experiences. In developing this product, we asked brain scientist Dr. Yasuyuki Taki for his academic advice to help foster children's creativity, intellectual curiosity, and other non-cognitive skills. 100 different experiences can be enjoyed with the whole body, experienced in detail with the digital illustrated book, and reviewed with the Monoshiri Quiz. The three steps are important for young children to enjoy these experiences with their whole bodies. These three steps support all the important experiences in early childhood.

Supervisor of the Taiken 100 Edition

Center for Interdisciplinary Research on Smart Aging, Tohoku University
Director of the Center, Professor, Institute of Development, Aging and Cancer/ Physician/ Doctor of Medicine Dr. Yasuyuki Taki

Developing intellectual curiosity will lead to self-realization in the future. By having rich experiences in early childhood, children will discover what they like, and by further developing these "likes," their intellectual curiosity will continue to expand. In order to discover their "likes," children can gain a great deal of knowledge through experiences in the virtual world and from illustrated books.

The "Mamoru Repo" reporting the results of the analysis, using the "MI Theory" proposed by a Harvard professor, is mounted.

ePICO" is equipped with an "engrossment report" function that analyzes the status of children's play for a week and notifies parents via e-mail to their smartphones. All the experiences available on "ePICO" are supervised by Professor Mitsuka Aruga of Kanazawa University, who studied MI Theory (Multiple Intelligence Theory*3) under Professor Howard Gardner of Harvard University and is active in a wide range of fields such as clinical psychology and art therapy, and include "music," "physical movement," "logic and mathematics," "language The results were quantified according to the eight intelligences of "music," "physical movement," "logic/mathematics," "language," "space," "interpersonal," "introspection," and "natural. This allows us to analyze your child's likes along the roles of the 8 intelligences developed based on the "MI Theory (Multiple Intelligence Theory)" and display the results as an "engrossment repo". In addition to the growing abilities, the analysis results also introduce future occupational visions. In addition, within the "Mummo-Repo," information on places to go is also provided. ePICO" is also useful for childcare issues such as what is the right lesson to learn, or where to go out this weekend.

3 What is "MI Theory (Multiple Intelligence Theory)"?
A theory of diversity of intelligence proposed by Harvard professor Howard Gardner in 1993. This concept divides the wealth of human talents and abilities into eight areas that cannot be measured by conventional IQ tests alone.

MI Theory (Multiple Intelligence Theory) Supervision

Kanazawa University, Kanazawa University, Kanazawa University, Kanazawa University, Kanazawa University, Kanazawa University, Kanazawa University, Kanazawa University, Kanazawa University, Kanazawa University

MI Theory (Multiple Intelligence Theory) is a theory proposed by Dr. Howard Gardner, a professor at Harvard University, which states that we all have eight different intelligences, and that the way we use these intelligences creates our individuality. By recognizing these intelligences, we can learn about our strengths and apply them to our lives. ePICO uses this theory to comprehensively diagnose your child's activities to determine his or her intelligence tendencies.

A series of dedicated picture book software is also available to expand the world from your favorites.

ePICO" will also be available on the same day with "Soreike," "Anpanman," and "Disney Princess" picture book software, sold separately, that allows users to play and learn with their favorite characters! Anpanman" and "Disney Princess" will also be released on the same day.

The "Soreike! Anpanman" software is the definitive educational device that supports children's growth through the experience of "I got it! The "Anpanman" software supports children's growth with a variety of contents such as "Hiragana," "Numbers," "English Vocabulary," and "Lifestyle" through the experience of "I got it!

The "Disney Princess" software allows children to learn the manners and etiquette of being a princess, in addition to other educational elements such as intellectual training. In addition, children can also play with drawing using a pen. In addition to the results of the analysis, the "Mummi-Repo" software, a dedicated picture book software sold separately, will inform you of additional illustrations drawn during your child's experience. You will be able to experience your child's growth through the illustrations you receive.

Product Overview

Product name: ePICO Taiken 100 Edition
Contents: ePICO, ePICO picture book software, picture book soft case, e-mat, e-pen, e-pen strap, HDMI cable, dedicated AC adapter, user's manual, start-up guide, warranty card (warranty period: 1 year)
Product size: 420 mm (W) x 318 mm (H) x 98 mm (D)
Battery for use: e-pen: AAA x 1 (sold separately)
Target age: 3 years old and up
Price: 30,800 yen each (tax included)
Scheduled release date: October 10, 2024 (Thursday)
Copyright Notice: (C) SEGA FAVE 2024
Sales distribution: Toy specialty stores, mass merchandisers, general merchandise stores, mail-order sales, etc.

Product Name: ePICO Picture Book Software Soreike! Anpanman
I did it for the first time! I learned it! Anpanman, I can do it by myself!
Packaged contents: ePICO picture book software, instruction manual
Product size: 190 mm (width) x 246 mm (height) x 20 mm (depth)
Target age: 3 years old and up
Price: 4,950 yen each (tax included)
Scheduled release date: October 10, 2024 (Thursday)
Copyright Notice: (C) Takashi Yanase / FREIBELKAN, TMS, NTV (C) SEGA FAVE 2024
Sales distribution: Toy specialty stores, mass merchandisers, general merchandise stores, mail-order sales, etc.

Product name: ePICO exclusive picture book software Disney Princess / Magical Academy
Packaged contents: ePICO picture book software, instruction manual
Product size: 190 mm (width) x 246 mm (height) x 20 mm (depth)
Target age: 3 years old and up
Price: 4,950 yen each (tax included)
Scheduled release date: October 10, 2024 (Thursday)
Copyright Notice: (C) Disney (C) SEGA FAVE 2024
Sales distribution: Toy specialty stores, mass merchandisers, general merchandise stores, mail-order sales, etc.

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