BTA2024 award-winning products announced

Wonderfi to host "Think Think Cup 2024" on Sunday, August 25 in Meguro, Tokyo

First-come, first-served] - The most exciting day for everyone!

- The following is content from the press release -

Think! Think!", an educational app that fosters the ability to think, will be held at Amazon Web Services Japan (AWS Japan, Meguro-ku, Tokyo) on Sunday, August 25, 2024, as part of the "Think Think Think Cup 2024 - The Most Exciting Day for Everyone! Think Think Cup 2024 - The Most Exciting Day for Everyone -" will be held on Sunday, August 25, 2024 at the venue of Amazon Web Services Japan, LLC (AWS Japan, Meguro-ku, Tokyo).

The long-awaited "Think Think Cup" returns after a five-year absence!

Think Think" is loved by more than 3 million children in 150 countries around the world as an application that enables them to learn the five areas (spatial awareness, plane awareness, trial-and-error, logic, and numerical processing) that form the foundation for developing thinking skills while having fun in a comprehensive manner.

This will be the second time the Think Think Cup has been held since November 2019. In the advance notice we sent out, we received over 300 applications and many enthusiastic and enthusiastic comments from all over Japan, from Hokkaido to Kagoshima.

I'll be in the top three!"
We're definitely, definitely going to win. !!!!
'I love sink-sink-sink. I often come in second in the same age ranking, so I'd like to meet the first place girl. I'll do my best!"
My brother has competed in the Think Think competition! I'm looking forward to it too!"

We will be offering a variety of event-specific treats, including an original in-app soundtrack arranged in a festive style for "Think Think Think Cup 2024," and original T-shirts as a participant's bonus. We are sincerely looking forward to your participation.

Think Think Cup 2024 - The most exciting day for everyone!
Outline of the event

Date, time and place

Participation Target

  • Middle and long age group (4-6 years old) : 100
  • Lower grades (1-2): 100 students
  • Upper Grade Group (Grades 3-6): 100 students

entrance fee

2,000 yen (tax included) / person
(*) No fee is required for parents/guardians accompanying the children.

Participation Benefits

Limited original T-shirts (color and design to be announced on the day)

(*) The number of each size is limited, so there is a possibility that we may not be able to meet your request.

Schedule for the day

Doors open 9:30

  • Middle and Longer age group 10:00 - 11:15 (Registration starts at 9:30)
  • Lower grades 13:00-14:25 (Registration starts at 12:30)
  • Senior High Section 16:00-17:15 (Registration starts at 15:30)

Closing time 17:45

How to applyPlease apply using the application form below.
(*)The form is different for each age group, so please be careful not to make a mistake.

application deadline

Until August 4 (Sun.)
(*) First-come, first-served basis, and will be closed when capacity is reached.
(*) Cancellations cannot be made after Monday, July 29. Please check our cancellation policy.

Sponsorship and Cooperation

Organized by: Wonderfy Inc.
Cooperation: Amazon Web Services Japan, LLC, Hanamaru Gakkai/School FC
Sponsors: Shogakukan Corporation, Google LLC, Shogakukan-Shueisha Productions, Hanayama Corporation, SHONAI Corporation, Tokyu Kids Base Camp Inc.

Comments by Kei Kawashima, President of WonderFi, Inc.

Thinking is Fun! to children around the world. It has been five years since the Corona Disaster, and I am excited to see so many children who love Think Think gathered at the same venue for the real event, the Think Think Cup. Our staff will be ready and waiting to welcome you so that children can feel the excitement and thrill of this event and continue to love thinking. We are sincerely looking forward to your participation.

Profile of Kei Kawashima

Graduated from the Graduate School of Engineering, The University of Tokyo. He has been teaching at Hanamaru Gakkai from 4 years old to university students since 2007, and has also provided learning support at public elementary schools and children's homes in Japan and abroad.
Think Think," an application he developed to develop thinking skills, has 3 million users in 150 countries around the world and has received numerous awards both in Japan and abroad, including the Google Play Awards. In the past, he has been a part-time lecturer at the University of Tokyo. He was involved in the creation of questions for the Math Olympiad and has been an advisor for the development of mathematical thinking skills in Mie Prefecture since 2017.

Think Think Think, an educational application that fosters thinking skills

Think Think" is an educational application based on WonderPhi's mission "to bring out the intellectual excitement that children around the world inherently possess.

The app was launched in 2016 on various app stores as a fun and comprehensive way to learn the five areas (spatial awareness, plane awareness, trial-and-error, logic, and numerical processing) that form the foundation for developing thinking skills, and in April 2024, the total number of users exceeded 3 million.

It has received high acclaim both in Japan and abroad, including an App Award from Google and a Kids Design Award, and is loved by children in 150 countries around the world, transcending language barriers.

Think Think" Official website:https://think.wonderfy.inc/

About WonderPhi Inc.

WonderPhi is a company that develops and operates educational materials and content to bring out the "intellectual excitement" in children around the world, including Wonderbox, a new correspondence course for STEAM education, and Think ThinkSync, an application for fostering thinking skills enjoyed by 3 million children in 150 countries. The company is a pioneer in STEAM/STEM and thinking skills educational materials, having produced and supervised many problems for international math competitions.

In November 2018, the company won the top prize at the Japan preliminary round of the Global EdTech Startups Awards (GESA), the world's largest education venture competition (*1). We have also exhibited and spoken at SXSW EDU and other global educational forums as a representative of Japan.

In February 2020, we announced a new distance learning program in the STEAM education area, Wonderbox (*2).

On December 14, 2022, the company name was changed from WonderLab to WonderPhi Inc.(*3).

Official website of Wonderfi Corporation:https://wonderfy.inc/

(*1) https://prtimes.jp/main/html/rd/p/000000028.000012970.html
(*2) https://prtimes.jp/main/html/rd/p/000000043.000012970.html
(*3) https://prtimes.jp/main/html/rd/p/000000091.000012970.html

Press Inquiries

Public Relations: Ikeda, Nagahata
E-mail address: (Japanese only) pr@wonderfy.inc