Provides 27 different thinking skills materials and apps for tablets for younger children
- The following is content from the press release -
(Head office: Chiyoda-ku, Tokyo; Representative Director: Kei Kawashima), a provider of the Think! (headquartered in Shinjuku-ku, Tokyo; President: Kazuhito Yamashita), a private tutoring school operated by Meiko Network Japan Co.
Introduced original learning materials as thinking skills teaching materials for younger children
In April 2024, the total number of users exceeded 3 million, and the app is being used by children in 150 countries around the world. The app has been used by children in 150 countries around the world.
Meiko Gijuku is a nationwide private tutoring school. We provide instruction for all elementary, junior high, and senior high school grades, with custom-made study plans tailored to the needs of each student.
We will produce original learning materials for early elementary school children attending Meiko Gijuku and provide the "School Version Think Sync" for use in the classroom for study purposes.(*Except for some classrooms)
Details of teaching materials
All 27 original workbooks
(Total of 3 volumes x 9 volumes | 1st, 2nd, and 3rd semesters of 1st, 2nd, and 3rd grades)
Thinking Skills Grow! Think Think Workbook Maehiro Edition" (9 volumes)
Think Think! Think Think Workbook: Puzzle Edition" (9 volumes)
Think Think Grows! Think Think Workbook: Sense Edition" in 9 volumes
The School's Version of Think Think."
This is the school version of the "Think Think" educational application.
It contains 15,000 questions in 100 different types of mini games that are 3 minutes long each time to develop thinking skills. The questions consist of five areas: spatial awareness, plane awareness, trial-and-error, logic, and numerical processing.
In addition to confirming significant effects on academic achievement and IQ, empirical experiments on the introduction of thinking skills education using this application have also demonstrated positive effects on non-cognitive abilities such as motivation to learn and self-affirmation*.
(*) https://prtimes.jp/main/html/rd/p/000000044.000012970.html
Unlike the home version of the app, the school version allows students to try all problems and stages an unlimited number of times, and has a dashboard for instructors to check the progress and scores of each student. Other key features include
- Online Class Mode
During an online class, the teacher specifies a problem on the teacher's dashboard, and the children can play that problem simultaneously on their devices. During play, the teacher can track each student's score, the number of problems they have solved, and the time it took them to solve a single problem in real time.
- self-study mode
The number of times a child can play "Think Sync" per day can be set by specifying the period of time. This function allows children to play "Think Sync" anytime and anywhere without worrying about "overdoing it". This feature allows families to use "Think Sync for Schools" even during long vacations, such as summer vacation.
Comment from Mr. Dai Komiyama, Director, Meiko Network Japan Co.
The Courses of Study for elementary schools, revised in 2017, now emphasize the importance of "thinking skills" in addition to "knowledge and skills". With these changes, there is a growing need to develop children's "thinking skills". In order to provide an effective approach in the early grades, when children's sense of thinking is most likely to grow, we asked "Think Think Think," an intellectual training application with a reputation for fun thinking skills teaching materials, to develop learning materials that would be exciting for children in the early grades.
This is a particularly difficult time for younger children to sit down and work, but the mazes and other fun elements of the Think Think materials make it easier for them to concentrate on their work. This will play an important role in getting them off to a good start in their studies in the classroom.
Think Think Think, an educational application that fosters thinking skills
Think Think" is an educational application based on WonderPhi's mission "to bring out the intellectual excitement that children around the world inherently possess.
The app was launched in 2016 on various app stores as a fun and comprehensive way to learn the five areas (spatial awareness, plane awareness, trial-and-error, logic, and numerical processing) that form the foundation for developing thinking skills, and in April 2024, the total number of users exceeded 3 million.
It has received high acclaim both in Japan and abroad, including an App Award from Google and a Kids Design Award, and is loved by children in 150 countries around the world, transcending language barriers.
In addition, a demonstration experiment conducted in Cambodia with the full cooperation of the Cambodian government, the Japan International Cooperation Agency (JICA), and Makiko Nakamuro's laboratory at Keio University confirmed that THINK THINK has a significant effect on academic achievement and IQ. (*1)(*2)
Think Think" Official website:https://think.wonderfy.inc/
Previous Awards
(*1) https://prtimes.jp/main/html/rd/p/000000044.000012970.html
(*2) https://prtimes.jp/main/html/rd/p/000000020.000012970.html
About WonderPhi Inc.
WonderPhi is a company that develops and operates educational materials and content to bring out the "intellectual excitement" in children around the world, including Wonderbox, a new correspondence course for STEAM education, and Think ThinkSync, an application for fostering thinking skills enjoyed by 3 million children in 150 countries. The company is a pioneer in STEAM/STEM and thinking skills educational materials, having produced and supervised many problems for international math competitions.
In November 2018, the company won the top prize at the Japan preliminary round of the Global EdTech Startups Awards (GESA), the world's largest education venture competition (*3). We have also exhibited and spoken at SXSW EDU and other global educational forums as a representative of Japan.
In February 2020, we announced a new distance learning program in the STEAM education area, Wonderbox (*4).
On December 14, 2022, the company name was changed from WonderLab to WonderPhi Inc.(*5).
Official website of Wonderfi Corporation:https://wonderfy.inc/
(*3) https://prtimes.jp/main/html/rd/p/000000028.000012970.html
(*4) https://prtimes.jp/main/html/rd/p/000000043.000012970.html
(*5) https://prtimes.jp/main/html/rd/p/000000091.000012970.html
Press Inquiries
Public Relations: Ikeda, Nagahata
E-mail address: (Japanese only) pr@wonderfy.inc
Major introductions of "Think Sync for Schools
Official site:https://think.wonderfy.inc/school/