- The following is content from the press release -
(Head Office: Chiyoda-ku, Tokyo; CEO: Yasunobu Hashimoto; hereinafter referred to as Digika), the developer of Sorotouch, together with WonderPhi Corporation (Head Office: Bunkyo-ku, Tokyo; CEO: Kei Kawashima) and Cyber Felix Corporation (Head Office: Chuo-ku, Tokyo; CEO: Masaru Ishiyama), will hold an online roundtable discussion on the relationship between children and digital learning, (headquartered in Chuo-ku, Tokyo; Mr. Masashi Ishiyama, CEO) will hold an online roundtable discussion on the relationship between children and digital learning.
Background
Digital devices such as smartphones, tablets, and game consoles, which are indispensable in today's world, are widely used not only for leisure time but also for learning. Digital learning allows students to learn more broadly and deeply through exposure to more information, personalized learning, and experiences that would be difficult to have in reality. In this session, Mr. Ishiyama, the only DQ (Digital Intelligence Quotient) ambassador in Japan, Mr. Kawashima, who is involved in children's education and has developed the Think Think Think Think and STEAM teaching materials Wonder Box, and Mr. Hashimoto, who has developed the new math learning method Sorotouch, will discuss the relationship between children and digital learning. Hashimoto of the new math learning method "Sorotouch" will discuss the relationship between children and digital learning!
■Overview of Online Roundtable Discussions
Date: Thursday, February 16, 2023, 19:00-20:00
Method: Webcast
Application Form
https://form.wonderlabedu.com/forms/TgRDRgA19HBSKGUxcLCQsw/form_answers/new
■Topics of the Dialogue
Benefits of Tablet Learning
What is the approximate time of use of the tablet?
What are the rules for using tablets at home?
Effects of Digital Learning/International Digital Education
■Profile
Fat Masami Ishiyama
President of CyberFelix Inc. and the only DQ Ambassador in Japan since April 2017, bringing #DQEveryChild to Japan; founded CyberFelix Inc. in March 2019 as a strategic partner of DQ Institute with the motto "A digital world driver's license for every child". Founded CyberFelix Inc. with the GIGA Schools Initiative, which has introduced DQ World, a digital educational resource, to around 450 schools nationwide, as the importance of engaging with the digital world grows.
Kei Kawashima
CEO of WonderPhi Inc. and graduate of the University of Tokyo, he has worked for Hanamaru Gakkai since 2007, where he created the best-selling puzzle book "Nazo-pe-". In 2020, he will launch "Wonder Box," a distance learning program in the STEAM field. Involved in the creation of questions for the Math Olympiad, and has been an advisor for the development of mathematical thinking skills in Mie Prefecture since 2017.
Fatty: Yasunobu Hashimoto
He joined Microsoft as a member of the first class of global new graduates (MACH05), and after completing his MBA at The University of Sheffield, he joined Rakuten, Inc. as Director of PT. Belanja Online, and as Country Head of Rakuten Indonesia, he leads the company's overseas business on the local frontlines. He is a father of two children.
Abacus Touch Official Instagram
https://www.instagram.com/sorotouch_official
Introduction video
https://youtu.be/uZslusM3VD8
The Steps of the Sorokoro Touch
In September 2010, he opened an abacus school in Chiyoda-ku, Tokyo. In search of a learning method specialized for the mastery of mental arithmetic, we visited mental arithmetic schools in Japan and abroad, and started an original two-handed curriculum in 2014, bringing together students, parents, and classrooms at the Labo School. As of December 2022, the company has more than 200 classrooms in 10 countries and regions around the world.